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Twilight Struggle

Artikelnr: 400052

Het is het hoogtepunt van de Koude Oorlog, de VS en de USSR houden elkaar in een ijskoude wurggreep. Nu is het aan jou om de strijd te winnen...

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Beschrijving

De één speelt de CIA, de ander speelt de KGB en alleen de slimste, sluwste, meest meedogenloze wint. Saboteer, infiltreer en overmeester je tegenstander in deze spannende tactische strijd voor twee.

Dit spel staat bovenaan de hitlijst van toonaangevende spellensite BoardgameGeek.com en daar kom je niet zomaar... Hoewel het spel zeer complex is wat strategie betreft, is het niet moeilijk om de regels te leren en kun je dus snel aan de slag.

Een mijlpaal in bordspellenland.

  • twee spelers
  • 2 à 3 uur speelduur
Extra informatie

Twilight Struggle is a card-driven board wargame for two players, with its theme taken from the Cold Was. One player plays theUnited States (US), and the other plays the Soviet Union (USSR). The game takes its title from John F. Kennedy's inaugural address: "Now the trumpet summons us again, not as a call to bear arms, though arms we need; not as a call to battle, though embattled we are – but a call to bear the burden of a long twilight struggle." – John F. Kennedy

In 1945, unlikely allies toppled Hitler's war machine, while humanity's most devastating weapons forced the Japanese Empire to its knees in a storm of fire. Where once there stood many great powers, there now stood only two – the United States and the Soviet Union. The world had scant months to collectively sigh in relief before a new conflict threatened. Unlike the titanic struggles of the preceding decades, this conflict would be waged not primarily by soldiers and tanks, but by spies and politicians, scientists and intellectuals, artists and traitors. Twilight Struggle is a two-player game simulating the 45 year dance of intrigue, prestige, and occasional flares of warfare between the USSR and the USA. The entire world is the stage on which these two titans fight. The game begins amidst the ruins of Europe as the two new superpowers scramble over the wreckage of WWII and ends in 1989, when only the United States remained standing.

Twilight Struggle inherits its fundamental systems from the card-driven classics We the People and Hannibal. It is a quick-playing, low-complexity game in that same tradition. The game map is a world map of the period, whereon players move units and exert influence in attempts to gain allies and control for their superpower.

Twilight Struggle's Event cards add detail and flavor to the game. They cover a vast array of historical happenings: the Arab-Israeli conflicts, Vietnam, the peace movement, the Cuban Missile Crisis, and other such incidents that brought the world to the brink of nuclear annihilation. Subsystems capture the prestige-laden Space Race as well as nuclear tensions, with the possibility of game-ending nuclear war. Can you, as the U.S. President or Soviet Premier, lead your nation to victory? Play Twilight Struggle and find out.

  • 2 players
  • Ages 13 and up
  • Play time: approx. 180 minutes
  • GMT games
  • Designers: Ananda Gupta & Jason Matthews
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