1962. The thick of the Cold War. You and your fellow medical graduates have been recruited into the CIA for an urgent mission: to investigate a dangerous new Soviet bioweapon.
Despite their failure to weaponize their C0dA virus project, the Soviet Union's leading researchers have reportedly made a breakthrough with a different pathogen, something they call Project MEDUSA.
You and your team of medical specialists turned CIA agents must investigate and prevent the development of this biothreat at all costs—the fate of the world depends on it.
A TIME OF GREAT NEED
A cooperative legacy game for two to four players designed by Matt Leacock and Rob Daviau, Pandemic Legacy: Season 0 drops players into a story of covert operations, special agents, and international intrigue. The Cold War is about to heat up, and you'll need to work together to prevent the widespread destruction the Soviet Union threatens to rain upon the allied nations of the West.
Just like the first two seasons of Pandemic Legacy, each time you play brings new cards, rules, and conditions that affect future games. Season 0 starts with a Prologue game that can be played multiple times to get a feel for the rules of play, the Legacy format, and the tense state of the world going into your first assignment.
Designed as a prequel, Season 0 does not require players to have completed Seasons 1 or 2 before diving into the game. Experienced players may enjoy certain details and connections between the seasons that add a richness to the story, but it is a standalone game designed as a complete, narrative experience.
Over the course of a year-long campaign, you'll be tasked with missions that fling you to the far corners of the globe from the familiar hallways of Washington D.C. to the desolate tundra of Siberia. Each success or failure will bring you closer to the truth—about the Soviets, MEDUSA, and even your fellow agents.